Dev’s Log: (15) – 02 -2997

We must learn from history, or else we are doomed to never see the wonderful art they have hidden away. 

*excerpt from Dr. Anne Atiya’s book “From the ashes: discussion of lost culture during the Industrial age”; all rights reserved: New Antarctic publishing 2997-2999*

“Digital culture of the industrial age:

We know now from the invaluable work of Dr. Ji Xiang Paterson et al. that there was a booming digital culture during the industrial age between 1800-2100. Which seems to have been a very tumultuous time as it is also known for the homo-extinction, so named for the egregious wide spread damage our species had on the planet. Even cursory glances at the evolving trends of this time reveal how impactful the environmental situation had on the art and culture of the people.

Dr. Patersons trove of lost videos, applications and interactive media paints a very interesting shifting picture of major attitudes at the time. Three distinct pictures seem to present themselves when sifting through the media….

… The second age is dominated by a growing fear over inaction and naive hope for attempts to right the mounting wrongs, that by the best accounts continued until the 2050’s. The third…

… which is an interesting juxtaposition. Art has never been known to do more than say that something should change or act out change they want to see. Instead what we see is art actually begin to be more than content people would ‘consume’…

… Valley’s Between, and TerraGardens. Our best guesses is that these interactive pieces hoped to foster deeper appreciation for nature and the ‘mechanics’ by which it operated. A lot of their understanding of nature was incomplete but we attribute that to the state of scientific discourse at the time. Terragardens particularly attempted to wrestle with ‘ecological forces’ and while, rudimentary by today’s standards must have been quite accurate. The visual style has aged quite well, and if you are particularly interested images from it are now part of the permanent exhibit at Zimbabwe’s Culture museum…

Images from TerraGardens production. Credit Dr. Ji Xiang Paterson

… What we can see is that a lot of interactive media in this short time period is a growing understanding of the impact their medium could have on its audience. More and more pieces tried in the next decade or so to remove the barrier as much as they could from the audience and nature. Whether a direct result of rising tensions or a fuel for them is unknown. What is known is the importance that these titles had in rolling the proverbial ball…

… We unfortunately were unable to gather more than a name; Spaghetti Games of whom we assume were the people behind….

*All rights reserved: New Antarctic Publishing 2997-2999*

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